Analysis and Tutorial of the Corona Platform Development
Today I am going to talk about a perfect platform for developers who want to create games, applications and e-books for mobile devices. The Corona platform is supported by more than 200,000 developers who have created games, e-books or business applications using this platform.
Corona is one of the most advanced development platforms in the world and is fast becoming the choice of hundreds of developers. It doesn’t matter if you are a foodie or a small professional team, with Corona you can create cross-platform applications quickly and easily.
What is Corona?
Founded in 2008, Corona Labs Inc. is a Palo Alto-based company with extensive technical and business experience across multiple platforms; mobile ecosystem, software platforms, authoring tools, runtimes and cloud services. His previous experience includes leadership positions at companies such as Adobe, Apple, Macromedia, and Microsoft.
Notably, Corona Lua is developed using an easy-to-learn programming language, along with the API, which allows you to add Facebook-like features with just a few lines of code.
API for Corona
Corona’s API library has over a thousand APIs, enabling the creation of commercial e-book and gaming applications for any platform that supports the theme. You’ll see changes instantly in the simulator and can quickly adapt to changes in Lua, a language designed for quick and easy programming (easy to learn too).
Corona allows publishing on iOS, Android, Kindle Fire and Nook with a single code base and soon also Windows 8, since they plan to incorporate it due to the increase in popularity that this platform has had.
Corona has earned its place in the market in part thanks to the support provided by its developer community, as its forums are filled with enthusiastic developers offering advice, sharing code, and generally helping out. Corona also promotes regional or local group collaboration and networking, which has enabled hundreds of guides, tutorials, videos, and sample projects to make life easier for fellow developers.
This tool provides a space for experimentation and study on its official website and goes further by offering discounts on its licenses for educational purposes.
A little tutorial to start using Corona
Below is a short tutorial on how to get started with Corona
Step 1: download and install Corona SDK
Once installed, you can launch Corona Simulator, where you can create new projects or use the sample projects that are a perfect starting point for learning.
Step 2: start a new project
To create a new project, you just need to click on the “New project” option. In the New Project window, enter the name of the new application, game, or scene. You can set the default resolution and whether you want the app to display vertically or horizontally.
Step 3: save and open in the simulator
After choosing where you want to save your application, you can open the device simulator and choose the base application and configuration files. These files are:
· main.lua. This is the main file of the project. It is the first thing you should run after starting the application.
· config.lua. This is the configuration file for your project. Here you can modify the settings of different devices.
· build.settings. This is the configuration file that Corona uses to create the application on different platforms, such as Android application permissions.
To start building your application, all you need to do is add your application code inside the main.lua file.
The complexity of your application or game is set by your code, but the basic steps are as explained above.
The Corona tool offers a wide range of features that make it reliable for creating applications, games, and e-books. Therefore, it offers a series of advantages that will be discussed below.
· Automatic integration with OpenGL-ES: No need to look and learn from classes and functions to create simple screen manipulations.
· Multiplatform development: Corona allows you to create applications for both iOS (iPhone, iPad) and Android.
· Produce: Corona is optimized to take advantage of hardware acceleration features, resulting in high-performance games and applications.
· Unit Features: It has native controls to access device hardware like camera, accelerometer, GPS, etc.
· Easy to learn: Corona uses the Lua programming language, which is powerful and easy to learn.
Let’s take a look at the different licenses and what they can do for you when you use Corona. With a free license, you can create as many applications as you want, but you cannot publish them. To start publishing on iOS, Android, Kindle or Nook you must invest in the basic license at a cost of $ 16 per month.
The Pro ($ 49) and Enterprise ($ 199) licenses offer a number of great features focused on small and large businesses and customer support. Once you have a Corona license, you can use it on two separate machines, this allows you to develop on your laptop and desktop.
Of all these, only the Enterprise license allows you to work offline; This benefit is priced at a potentially restrictive price of $ 199 per month or $ 999 per year for small business developers and $ 2,499 for larger businesses.
Corona tools are necessary to build connections because part of the build process occurs within Corona Labs servers. The Lua script is precompiled into bytecode (not including comments, debug info, etc.) before being sent to the server. .
The server provides the data to the Corona engine, but it is never saved or archived. At the end of the online building process, you will have an APK application or package in the same way that you would get it if you had used the iOS or Android SDK.